Author Topic: Kernel code?  (Read 4092 times)

Offline Darth Agnan

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Kernel code?
« on: September 13, 2007, 03:23:50 PM »
Hello,

I'm working on a free 'clone' of oGame, written from scratch, and im currently developing the CR generator, in PHP.
Although i keep optimizing my code, I still can't prevent it from time-outing when handling like 1-million-units fleets, while ur simulator seems to work nice with that.

May I please have a look to Dragosim's kernel source code? This would help me out solving my problem; you would be in the project credits of course.

Hope you can help.

Thanks.

Offline MrMage

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Re: Kernel code?
« Reply #1 on: September 14, 2007, 05:45:35 PM »
Sorry, but I do not give my code to others. But I can tell you that the simulation engine is implemented in C++.