Hello,
I'm working on a free 'clone' of oGame, written from scratch, and im currently developing the CR generator, in PHP.
Although i keep optimizing my code, I still can't prevent it from time-outing when handling like 1-million-units fleets, while ur simulator seems to work nice with that.
May I please have a look to Dragosim's kernel source code? This would help me out solving my problem; you would be in the project credits of course.
Hope you can help.
Thanks.