Author Topic: Dragosim & redesign  (Read 3322 times)

Offline qweras

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Re: Dragosim & redesign
« Reply #15 on: July 09, 2010, 09:37:26 PM »
As I said, I only used aldaris' code (since I have barely any idea of coding).
Has anyone tried aldaris' code and did it work?

Moreover, a couple of days ago ogame was updated to 1.2.4 (at least in .de), I don't know whether that can have an influence, too.

Offline aldaris

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Re: Dragosim & redesign
« Reply #16 on: July 09, 2010, 11:10:08 PM »
Yeah I tried to edit the code of anti game but I don't know javascript or html very right (McGyver inside xD).
I understand the code but I'm too bad to modify it.

I've using firebugs to know how the part of the spy repport are named in the html code of ogame, when you know that I can try to change something in the code.


I think that the anti game script uses also the websim html code, we can found it with firebugs.


I've also try to change the url with the dragosim documentation but it didn't work.



Hope you have understood what I said. =)

Offline aldaris

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Re: Dragosim & redesign
« Reply #17 on: July 09, 2010, 11:11:12 PM »
My code just change the rame of the button and it redirect you on dragosim when you click on it, that's all.